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Written by Tareq Doufish
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Tuesday, 16 September 2008 20:41 |
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I have started the migration process for the editor to use jme2 using the monklypse plug-in which provides a way to render jme2 on the top of SWT component. monklypse can be found under this link http://code.google.com/p/monklypse/ so you have to check out all the projects from there for the new build to compile and run. Its a really great project that Jochen puts a great effort to get it to work.
The migration is initially done, and by no mean its perfect, as I still don't know a lot in jme2, nor its new api's. I believe dealing with resources has to be changes, which will basically require us to visit our commands classes, for adding and changing resources like textures, and states, Jochen have submitted a new way, which will really help us doing this. monklypse will allow us to render more than one swt canvas at the same time all together, which gives us a great flexability previewing our imported models. We might also consider having four views with in the editor. jme2 migration opens the doors for a alots of neat features, like the Momoko_fan Ogre importer api's that I really like, and would love to have it into the editor asap.
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